24th July, 2014

coordinatornarvin:

the-fandoms-are-valentines:

grandtheftautosanandreas:

Douglas Adams is the best when it comes to describe characters

they need to teach classes on Douglas Adams analogies okay
“He leant tensely against the corridor wall and frowned like a man trying to unbend a corkscrew by telekinesis.”
"Stones, then rocks, then boulders which pranced past him like clumsy puppies, only much, much bigger, much, much harder and heavier, and almost infinitely more likely to kill you if they fell on you.”
"He gazed keenly into the distance and looked as if he would quite like the wind to blow his hair back dramatically at that point, but the wind was busy fooling around with some leaves a little way off.”
"It looked only partly like a spaceship with guidance fins, rocket engines and escape hatches and so on, and a great deal like a small upended Italian bistro.”
"If it was an emotion, it was a totally emotionless one. It was hatred, implacable hatred. It was cold, not like ice is cold, but like a wall is cold. It was impersonal, not as a randomly flung fist in a crowd is impersonal, but like a computer-issued parking summons is impersonal. And it was deadly - again, not like a bullet or a knife is deadly, but like a brick wall across a motorway is deadly.”

You forgot the best one though-
"The ships hung in the sky in much the same way that bricks don’t."

coordinatornarvin:

the-fandoms-are-valentines:

grandtheftautosanandreas:

Douglas Adams is the best when it comes to describe characters

they need to teach classes on Douglas Adams analogies okay

He leant tensely against the corridor wall and frowned like a man trying to unbend a corkscrew by telekinesis.”

"Stones, then rocks, then boulders which pranced past him like clumsy puppies, only much, much bigger, much, much harder and heavier, and almost infinitely more likely to kill you if they fell on you.”

"He gazed keenly into the distance and looked as if he would quite like the wind to blow his hair back dramatically at that point, but the wind was busy fooling around with some leaves a little way off.”

"It looked only partly like a spaceship with guidance fins, rocket engines and escape hatches and so on, and a great deal like a small upended Italian bistro.”

"If it was an emotion, it was a totally emotionless one. It was hatred, implacable hatred. It was cold, not like ice is cold, but like a wall is cold. It was impersonal, not as a randomly flung fist in a crowd is impersonal, but like a computer-issued parking summons is impersonal. And it was deadly - again, not like a bullet or a knife is deadly, but like a brick wall across a motorway is deadly.”

You forgot the best one though-

"The ships hung in the sky in much the same way that bricks don’t."

(Source: kimkangaskhan)

(via don't panic)

21st July, 2014

biomorphosis:

This is not a tasty gummy sweet but a Jewel Caterpillar found in Amazon Rainforest. They are covered with sticky goo-like, gellatinous tubercles that provides protection from its predator like ants until they metamorphosise into winged moths.

aND THE LOVELY JEWEL CATERPILLAR TURNS INTO

PIPE CLEANERS WITH WINGS biomorphosis:

This is not a tasty gummy sweet but a Jewel Caterpillar found in Amazon Rainforest. They are covered with sticky goo-like, gellatinous tubercles that provides protection from its predator like ants until they metamorphosise into winged moths.

aND THE LOVELY JEWEL CATERPILLAR TURNS INTO

PIPE CLEANERS WITH WINGS

biomorphosis:

This is not a tasty gummy sweet but a Jewel Caterpillar found in Amazon Rainforest. They are covered with sticky goo-like, gellatinous tubercles that provides protection from its predator like ants until they metamorphosise into winged moths.

aND THE LOVELY JEWEL CATERPILLAR TURNS INTO

Dalceridae adult

PIPE CLEANERS WITH WINGS

(via Biomorphosis)

21st July, 2014

suarezalex:

I thought I’d make a short list of thought provoking pixel games to play if you ever need to just spend some time alone.

The Majesty of Colours

Awakening as a sea creature, this game has 5 different endings depending on whether you want to help or hinder. It has a little subplot that considers the moral implications of being a ‘monster’. (Point and click)

I Wish I Were The Moon

8 different endings. Adapted from a short story called “The Distance of the Moon” by Italo Cadaverini. A girl is in love with a boy, but he loves the moon, and thus the girl takes matters into her own hands. (Point and click)

Storyteller

A love story revolving around three different characters and whether being morally good or morally evil has an impact on your future. Drag the characters around the screen to decide the plot. (Point and click)

Today I Die

This game follows the story of a girl who originally has no hope in anything but discovers, through some beautifully worded phrases, that there is some goodness in the world worth living for. The game has two happy endings. It’s been 4 years and the soundtrack still makes me cry. (Point and click)
suarezalex:

I thought I’d make a short list of thought provoking pixel games to play if you ever need to just spend some time alone.

The Majesty of Colours

Awakening as a sea creature, this game has 5 different endings depending on whether you want to help or hinder. It has a little subplot that considers the moral implications of being a ‘monster’. (Point and click)

I Wish I Were The Moon

8 different endings. Adapted from a short story called “The Distance of the Moon” by Italo Cadaverini. A girl is in love with a boy, but he loves the moon, and thus the girl takes matters into her own hands. (Point and click)

Storyteller

A love story revolving around three different characters and whether being morally good or morally evil has an impact on your future. Drag the characters around the screen to decide the plot. (Point and click)

Today I Die

This game follows the story of a girl who originally has no hope in anything but discovers, through some beautifully worded phrases, that there is some goodness in the world worth living for. The game has two happy endings. It’s been 4 years and the soundtrack still makes me cry. (Point and click)

suarezalex:

I thought I’d make a short list of thought provoking pixel games to play if you ever need to just spend some time alone.

The Majesty of Colours

Awakening as a sea creature, this game has 5 different endings depending on whether you want to help or hinder. It has a little subplot that considers the moral implications of being a ‘monster’. (Point and click)

I Wish I Were The Moon

8 different endings. Adapted from a short story called “The Distance of the Moon” by Italo Cadaverini. A girl is in love with a boy, but he loves the moon, and thus the girl takes matters into her own hands. (Point and click)

Storyteller

A love story revolving around three different characters and whether being morally good or morally evil has an impact on your future. Drag the characters around the screen to decide the plot. (Point and click)

Today I Die

This game follows the story of a girl who originally has no hope in anything but discovers, through some beautifully worded phrases, that there is some goodness in the world worth living for. The game has two happy endings. It’s been 4 years and the soundtrack still makes me cry. (Point and click)

(via while the city sleeps, we rule the streets)